the continuation of Cosima initiating her plan for the gym while under the watchful eye of the Mayor and his watchers.
Uh oh, what is Cosima up to? Is it a good idea to be getting into business with these Mad Mudders? She seems to be confident that it will all work out.
(some continuity challenges here – you may notice a change in the level of Murkiness in Cosima and Fuel towards the end, but I was too lazy to photoshop some dirt onto them, so ya, just use your imagination there 😉
this was a long one so Part 2 is HERE
Veegan is set on teaching Cosima some life skills that will help her make her way in the world.
Cosima’s friends are noticing that she has grown quite tense and are concerned about her health and well-being.
Next… Chapter 20 – Work Ethics
Cosima’s Chronicles takes a more detailed look at the skills she is learning that she hopes will lead her to a bright and promising future.
Cosima scrambles, with determination, towards her first big goal of becoming a citizen of Murkland.
Rain follows through with his promise to shower Cosima with gifts, and elder brother Wind teases her with a few tidbits of information.
The Vardo brothers just can’t stay away from Cosima now that she has broken the ice (and storm – ha ha – Vardo humour)
Cosima makes an attempt to get on with her challenges so that she can become a Murkland citizen, but is so rudely interrupted by an inconsiderate vampire.
Continue on with Chapter 14 You Get By With a Little Help from Your Friends